AMD ATI Radeon HD 4770 512MB GDDR5 review
- AMD ATI Radeon HD 4770 512MB GDDR5 review
- Page 2 - Close look at HD 4770 and RV740
- Page 3 - Test configuration and benchmarks
- Page 4 - Performance: Tom Clancy's H.A.W.X. (DirectX 10 vs DirectX 10.1)
- Page 5 - Performance: Stormrise (DirectX 10 vs DirectX 10.1)
- Page 6 - Performance: Crysis Warhead
- Page 7 - Performance: World in Conflict
- Page 8 - Performance: Devil May Cry 4
- Page 9 - Performance: FarCry 2
- Page 10 - Performance: BattleForge
- Page 11 - Performance: 3DMark Vantage
- Page 12 - Overclock, temperatures and cooler noise
- Page 13 - Conclusion
Page 5 - Performance: Stormrise (DirectX 10 vs DirectX 10.1)
Page 5 - Performance: Stormrise (DirectX 10 vs DirectX 10.1)
Stormrise is a real time strategy which as the developers from SEGA claim is the first trully "3D" real time strategy allowing absolute control over your units be it in the air, on the land or under it. There is nothing about marine usnits and since we're were not about to play through it all - that remains unchecked. The game is based on the extremely undeniably unique post-appocalypse sceario that is the base of only... about hundred more games better known games. In that dark hypothetical future two rival fractions emerge - Echelon, technically advanced race that avoided radiation sickness by... hibernating. And of course - Sai, which are sort of tribal society adapted to the new environment and avoided all the ill effects of radiation by evolving. Where things go from here on, you can surely guess.
The game is fully DirectX 10 architecture based. SEGA had accented on the DirectX 10.1 capabilities, but we did not manage to spot much of a difference between DirectX 10 vs DirectX 10.1 shots.
Again! HD 4770 rules, and only at 1920x1200 where the game gets quite heavy on the memory the HD 4850 manages to do as good as HD 4770.
