A-Data Vitesta Extreme Edition DDR3 1600MHz 2x1GB review
- A-Data Vitesta Extreme Edition DDR3 1600MHz 2x1GB review
- Page 2 - Closer look
- Page 3 - Testing Methods
- Page 4 - Overclock, 3DMark Vantage
- Page 5 - Performance: SiSoft Sandra Lite XII.SP2c
- Page 6 - Performance: Everest Ultimate
- Page 7 - Performance: Cinebench 10, SuperPI
- Page 8 - Performance: Crysis Warhead, Far Cry 2
- Page 9 - Performance: Enemy Territory: QW, World in Conflict
- Page 10 - Conclusion
Page 9 - Performance: Enemy Territory: QW, World in Conflict
Page 9 - Performance: Enemy Territory: QW, World in Conflict
Enemy Territory: Quake Wars
The game is based on the newest version of Doom 3 OpenGL engine.:
Yet again with a quiet smirk we acknowledge the "benefits" of fast memory in modern games. In each test the result hit average of 56 frames per second, no fluctuation whatsoever.
World in Conflict
The game is very appropriate for our tests, using DirectX 10 effects, soft particles, HDR smoke, awesome explosions and lighting effects. Because of the uncomfortable ways to test the recorded timedemo in World in Conflict, we used the integrated benchmark that is well known for its CPU dependence. Let's see if it is affected by memory too:
The measly difference of one frame with DDR800, again confirms this - if you are a gamer you need to choose memory according to platform, not the other way around!
